Penpen’s Great Adventure (ぺンぺンの大冒険)

Penpen's Great Adventure - Banner Image

Title – Penpen’s Great Adventure (ぺンぺンの大冒険)
System – Nintendo Family BASIC
Author – Unknown
Publication – ファミリーコンピュータ大図鑑 PART8 (Family Computer Encyclopedia Part 8)
Page Scans – 1 2 3 4 5 6
Preserved By – ozidual
Recommended Emulator – VirtualNES

Penpen's Great Adventure - Screen Caputure Penpen's Great Adventure - Screen Caputure

Penpen's Great Adventure - Screen Caputure Penpen's Great Adventure - Screen Caputure

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Translated Article:

Penpen’s Great Adventure

This is Penpen’s Great Adventure, a venture game for V3. Penpen must go to the penguin kingdom. Avoid the enemies that get in his way and make it to the penguin kingdom!

Penpen must run 4000km to Penguin Land. On the way there, enemies such as Achilles and Fighter Fly will swarm around and get in Penguin Land. You must skillfully control Penpen and guide him to Penguin Land. To control the keys, use the D-Pad on Controller I to move Penpen left and right. You can also jump with the A button to avoid the enemies in your way!!

It’s 4000km to Penguin Land!

It’s about 4000km to Penguin Land and every 500km, various enemies will attack Penpen to stop him from going. If he hits an enemy character, Penpen’s power will decrease. Also if his power reaches 0, Penpen will die and it will be GAME OVER on the spot!!

Get the Spinners and power characters well!!

There are weaker enemies, and when they collide with Penpen, they increase his power instead of decreasing it. These characters are a different color from the otheres, so you can tell them apart right away. Sometimes a spinner will fly by, and in addition to increasing Penpen’s power to 9, it will make Penpen invincible for a while!!

The Speed at which you move will change depending on the amount of power you have!!

When you pick up a spinner or a bonus character, your power increases, but the speed at which you move will also change depending on the amount of power. If your power is 1, you’ll move 1 at a time, if it’s 9, you’ll move 9 at a time, and so on. If you pick up a spinner and become invincible, go as far forward as possible and pick up spinners in succession.

You can’t move forward when you’re jumping!!

When Penpen is jumping, he can’t move forward, and when hei’s invincible, it’s a huge time loss. Think carefully before you jump. When you reach 4000km, the message “Master Clear” appears and the first stage ends. When you want to start the second stage, press the Start button!! The same goes for restarting.

About eboy71

eboy71, or Bryon as he's known IRL, grew up in the 80's, bathed in that warm monitor glow from his Commodore 64. He enjoys preserving programs from the computer magazines of his youth, especially COMPUTE!, and still manages to get in a game of Impossible Mission from time to time.

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