Title – Hanger 14
System – Commodore 64
Author – Justin Luton
Publication – Ahoy! Magazine, Issue 37, January 1987
Page Scans – 1 2 3 4
Preserved by – eboy71
Recommended Emulator – VICE
Loading the Game –
- Mount the disk image (Hanger 14 – 1987-01 Ahoy.d64) in your emulator. In VICE, this is done by selecting File → Attach Disk Image
- Load the app by typing LOAD”HANGER 14”,8
- Once loaded, type RUN to start
Article Text
The Greater Andromeda Tea Biscuit Company finally traced its hijacked cargo rocket to a nearly deserted spaceport on the planet Metallion. The planet’s name is derived from the many different colored metals of which it is formed. It is because of the planet’s metallic composition that you, a robot, have been sent to retrieve the rocket from its hiding place in Hanger 14 – for reasons I’ll describe below. The game is played with a joystick plugged into Port 2. The joystick movements are self-explanatory: move right or left to go in either direction, and push the fire button to jump. To make the robot jump in a certain direction, point the joystick in that direction and press the button.
There are seven consecutive levels of play, each level harder than the previous one. At the end of each level is a device that will magnetize your robot. This is necessary because of the many craters in the metal floor. While your robot does not have the ability to jump the entire width of the crater, when he is magnetized he can go a little bit over the edge without falling. But be careful not to go too far over the edge, because the magnetic hold will weaken and your robot will fall to his doom.
In addition to the pits, the hijackers have left various other obstacles in your way, but I will let you discover them for yourself.
The game is written completely in BASIC. It contains a few multicolor and redefined characters, as well as five sprites.
Editor’s Notes:
- This is a fun little Hunchback clone and it runs really well, especially considering that it’s in BASIC
- This appears to be the only game credit by the author
- If you are interested in typing in the program, make sure to use Bug Repellent, Ahoy! magazine’s proofreading program. This one requires V2, which was the version used by Ahoy! from June, 1984 to April, 1987.

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