Tsuki no Michi Kake (Takuya Matsumoto)

Title – 月の満ち欠け (Tsuki no Michi Kake)
System – MSX
Author – 松本 卓也 (Takuya Matsumoto)
Publication – Micom BASIC (マイコンBASIC) October 1984
Page Scans – 1 2
Preserved By – TWE
Recommended Emulator – openMSX

Download ROM

Loading the Game –

Two versions of the game are included:
– tsukimk.wav, a cassette-tape recording of the original game;
– tsukimk.dsk, a floppy disk image of the game’s translation.

For tsukimk.wav:
– After booting the machine, insert the tape image;
– Type ‘CLOAD’ and press Enter;
– After the game loads, type ‘RUN’ and press Enter to star the game.
For tsukimk.dsk:
– Insert the disk image in the first slot, then boot the machine;
– The game should load and start automatically.


Game Instructions –

Select the year system, then input the date and time to see a simulation of the moon’s phases through out the following days.
Press STOP to stop the simulation.


Article Translation –

Lunar Phases
Takuya Matsumoto


Someone told me “Do you want to make something for the next space exhibition?”, and I casually replied “Oh, sure thing!”; unfortunately, I didn’t have any good material, so I had to make do by porting “Lunar Phases” (by Kon Shouji) for the PC-6001, from BeMaga’s February issue.

How to Use

This is pretty much the same thing as Shouji’s program (if you don’t own the February issue, read the description below).
To put it simply, input the time and date that you want (this program works with 24h time), and then the program will simulate that time’s moon phase for each passing day, until you press the STOP key.
Keep in mind that at the start you get to choose the year system you want (Western, Shōwa, Taishō, Meiji)


Dr. D: Hmm, this is just a port, eh…
Editor: Now now, don’t put it that way. It’s pretty hard to port things to the MSX!
Dr. D: Even then, they should’ve added something new to it. For example, draw some craters, or-
Chief: We’ll be looking forward to your submission, then.

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