{"id":5528,"date":"2019-02-19T18:37:32","date_gmt":"2019-02-20T00:37:32","guid":{"rendered":"https:\/\/www.gamingalexandria.com\/wp\/?page_id=5528"},"modified":"2019-02-19T18:37:32","modified_gmt":"2019-02-20T00:37:32","slug":"sound-docs","status":"publish","type":"page","link":"https:\/\/www.gamingalexandria.com\/wp\/sound-docs\/","title":{"rendered":"Sound Docs"},"content":{"rendered":"<h2><strong>Sound Docs<br \/>\n<\/strong><\/h2>\n<ul class=\"lcp_catlist\" id=\"lcp_instance_0\"><li><a href=\"https:\/\/www.gamingalexandria.com\/wp\/2020\/06\/breach-sega-genesis-unreleased-soundtrack-analysis\/\">Breach (SEGA Genesis, Unreleased) Soundtrack Analysis<\/a><\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p><a class=\"moretag\" href=\"https:\/\/www.gamingalexandria.com\/wp\/sound-docs\/\"> <\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-5528","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/pages\/5528","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/comments?post=5528"}],"version-history":[{"count":1,"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/pages\/5528\/revisions"}],"predecessor-version":[{"id":5529,"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/pages\/5528\/revisions\/5529"}],"wp:attachment":[{"href":"https:\/\/www.gamingalexandria.com\/wp\/wp-json\/wp\/v2\/media?parent=5528"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}