Title - Trampoline Mario System - Nintendo Family BASIC Author - Shintaro Tanimoto Publication - Micom Basic (マイコンBASIC) September 1985 Preserved by - ximwix Files: notes.txt - The file you're reading now (wow!) Trampoline Mario (Shintaro Tanimoto).nes - Game converted to standalone NES rom tm-prg.txt - The typed-up program listing tm-prg.wav - WAVE file of the program listing, for playback to hardware tm-bg.wav - WAVE file of the background, for playback to hardware tm-prg.vtp - Virtuanes tape file of the program listing tm-bg.vtp - Virtuanes tape file of the background tm-prg.fbt - Mesen tape file of the program listing tm-bg.fbt - Mesen tape file of the background scan1.jpg - A scan of the informational page and background from Micom Basic scan2.jpg - A scan of the program listing page from Micom Basic screenshot1.png - In-game screenshot screenshot2.png - In-game screenshot Notes: (1) The background is based off of a single screenshot. I cannot be sure that some of the graphics are exactly matching, or that the colors are the same (since the image is black-and-white). (2) The code for this one is very well organized and the game itself is a lot of fun, kind of like an old Game & Watch game! Game Instructions: At the title screen, use the Select button to cycle through the three speed settings -- 3 is the slowest (the default) and 1 is the fastest. Press Start to begin. When the game starts, Mario will be bouncing on a trampoline. While Mario is moving upward, you can press left or right to make him move to the left or right and stop from bouncing even higher. The point of the game is to avoid the flames that are moving around in the air. You get 10 points for each successful dodge (when you make it back to a trampoline) and 100 points if you bounce all the way to the ceiling. At imes, a flag with an "S" will appear -- if you grab this you get an extra life. The game ends when you lose all of your lives. Cheats: If you load the game up in Family Basic, you can add or edit the following lines in the code to cheat: On line 80, change MA=2 to MA=9 to start with 9 lives.